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Win8 Store v1.04 and WPF Desktop v1 Release

Rating: No reviews yet
Downloads: 54
Change Set: a09012d7f1fe
Released: Apr 20, 2013
Updated: Apr 20, 2013 by billchiles
Dev status: Stable Help Icon


Application sgfeditor-win8-release-build-store-v1-04
application, 204K, uploaded Apr 20, 2013 - 20 downloads
Application sgfeditor-wpf-release-build-v1
application, 107K, uploaded Apr 20, 2013 - 19 downloads
Source Code sgfeditor-source-all-3-versions
source code, 274K, uploaded Apr 20, 2013 - 15 downloads

Release Notes

This release is v1.04 in the Windows 8 app store and v1 of the WPF/Desktop version. The Python/WPF version is still pretty far behind the others, see sgfpy\notes.txt. There are binaries for the win8 and WPF version, as well as a zip file of the sources for all three versions.

The win8 .appx requires you to have a dev license to unlock your win8 machine to use the .appx. You can get the dev license unlock by opening a win8 project in Visual Studio. There is a free version of Visual Studio Express for Win8 development.

Since the last release 23 MAR:
  • tap last move to undo it
  • simplified command panel for win8 version
  • cleaned up and simplified UpdateTitle
  • fixed bug in new dlg and game info dlg where enter/esc didn't work, and mainwin still handled kbd input
  • enhanced highlighting of current node in tree view
  • fixed bug in writing flipped view files
  • ported to C# WPF version: esc saves comment and updates title if dirty
  • ported to C# WPF version: canonicalized newline sequences in comments
  • ported to C# WPF version: tolerating HA0 when parsing
  • ported to C# WPF version: tree drawing tweaks for constants on node size
  • ported to C# WPF version: simplified UpdateTitle code
  • ported to C# WPF version: handicap stone placement tweak (broke when added code review updates)
  • ported to C# WPF version: tap last move to undo misclick
  • ported to C# WPF version: fixed home key and tapping start node to restore empty board adornments
  • ported to C# WPF version: green highlights on game tree nodes with comments
  • ported to C# WPF version: game metadata editing dialog

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