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Win8 Store v1.05 with WPF Desktop v1.05

Rating: No reviews yet
Downloads: 313
Change Set: 456381cb7413
Released: Jul 7, 2013
Updated: Jul 8, 2013 by billchiles
Dev status: Stable Help Icon

Downloads

Application sgfeditor-win8-release-build-store-v1-05
application, 205K, uploaded Jul 8, 2013 - 122 downloads
Application sgfeditor-wpf-release-build-v1-05
application, 109K, uploaded Jul 8, 2013 - 95 downloads
Source Code sgfeditor-source-all-3-versions
source code, 2123K, uploaded Jul 8, 2013 - 96 downloads

Release Notes

This release is v1.05 in the Windows 8 app store and v1.05 of the WPF/Desktop version. The Python/WPF version is pretty far behind the others, see sgfpy\notes.txt. There are binaries for the win8 and WPF version, as well as a zip file of the sources for all three versions.

The win8 .appx requires you to have a dev license to unlock your win8 machine to use the .appx. You can get the dev license unlock by opening a win8 project in Visual Studio. There is a free version of Visual Studio Express for Win8 development.

Since the last release 20 APR 13:
  • Added support for AW property in the initial board state when parsing files, both win8 and WPF versions.
  • Generalized handling of the AB property (doesn't have to match an HA property), both win8 and WPF versions.
  • Fixed a race condition in the win8 version where launching the app via file activation could check for an unnamed auto save file and force the user to re-open the activated file.
  • Added text to the Game Info dialog in both win8 and WPF version as guidance for how to change the handicap.
  • Cleanups to two ...notes.txt files.
  • Checked in package.storeassociation.xml and ...storekey.pfx files, which Microsoft says they expect to be checked into open source projects, nothing private there.

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